Not-So-Evident Reasons Why Apps Get Rejected By Apple

What may be worse than achieving the golden hour of filing your long-awaited iOS app to the App Store and receiving a rejection letter afterwards? Not handiest morally – an app rejection is a massive lack of time. It can take up to approximately two or three weeks whilst your app is below Apple’s satisfactory control. And if it gets rejected, you get hold of the reaction and feature both to attraction to Apple Review Board or to make corrections (which takes time) and resubmit the app anyway (which takes more time).

Then it’s miles underneath the same evaluate technique. If everything is well for the second time, the app receives approved and located at the App Store. But what a loss of time can it be. Such a state of affairs may be completely at odds with your advertising and marketing/enterprise plans.

We all understand that Apple pleasant pikashow mod apk manipulate generally dismisses badly made, crashing, computer virus-filled apps, apps with nudity and violence in content material. But there are numerous lots much less obvious reasons that brought about rejections. You can locate some subtleties you don’t know even within a cause that is normally obvious. Let’s take a look at them.

1. Copycatting Apple Apps And Misusing Trademarks

Apple normally dislikes copycatting and misspelling, specifically on the subject of their own services and products. You cannot have an iPhone image inside your iPhone app. Apple rejects such misspellings as ”iPhone” or ”iTunz”, placed in names of third-party apps. They reject apps which are ”confusingly similar” to existing Apple apps, be it attributable to functionality or mimicked user interface. Worth adding that they never permit referencing to rival systems.

2. Satiety Of Ads

Apple will query the fee and reject your app if it is designed predominantly for showing ads, and if it artificially increases the number of impressions or click on-throughs of advertisements. Empty iAd banners aren’t welcome as well.

3. Messing Up With Standard Switches

You cannot regulate the capabilities of standard switches (specifically Volume Up/Down and Ring/Silent). Not that this concept might be popular, however the reality is pretty thrilling.

Four. Issues With Device Compatibility

Apps for iPhone have to run with out amendment on iPad and one of a kind resolutions of iPhones. The iPhone 6 is probable to get the doubled decision (1280?2272), so it’ll make the effort to readjust apps. But luckily Apple constantly tries to make such transitions painless for developers. So in case you are building an app only for the decision of the iPhone 5S, make sure it’s well matched with the iPad and the shorter iPhone 4S – no longer in particular redesigned for them, of path.

5. Misplacement Of Pricing

Keep your descriptions and snap shots clear. Not best from mentioning rival cell systems – but as well from pricing quantities. It’s prohibited through Apple; and the charge you’ll set in your text description in one currency will be completely beside the point for your customers from other countries.

6. Misused In-App Purchases

Apple may be very strict with the mechanism of In-App Purchases. You can not set your app for unlocking extra capabilities and content with different mechanisms than the App Store. You can not sell digital content material and capabilities in other way than IAP – for example, external links to websites for that cause aren’t allowed. Vice versa, you can’t sell physical goods and services thru In-App Purchases. And no person can use them to ‘purchase’ get entry to to integrated iOS competencies – there’s a separate guideline about that.